Monobit Unity Networking ver.2.8.0 Server API Reference (C++)
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~
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~Binary() :
STREAM::Binary
~ClientConnectInfo() :
ClientConnectInfo
~IndexManager() :
IndexManager< IndexKeyType, IndexType, IndexValueType >
~MatchingClient() :
MatchingClient
~MatchingDatabase() :
MatchingDatabase
~MatchingLobby() :
MatchingLobby
~MatchingPlayerInRoom() :
MatchingPlayerInRoom
~MatchingRoom() :
MatchingRoom
~MatchingStats() :
MatchingStats
~MunMasterConfigure() :
MunMasterConfigure
~MunMasterServer() :
MunMasterServer
~MunMonitorConfigure() :
MunMonitorConfigure
~MunMonitorServer() :
MunMonitorServer
~MunProxyConfigure() :
MunProxyConfigure
~MunProxyServer() :
MunProxyServer
~MunResolverConfigure() :
MunResolverConfigure
~MunResolverServer() :
MunResolverServer
~MunRoomConfigure() :
MunRoomConfigure
~MunRoomInfo() :
MunRoomInfo
~MunRoomPlayerInfo() :
MunRoomPlayerInfo
~MunRoomServer() :
MunRoomServer
~MunVersion() :
MunVersion
~ProxyServerConnectInfo() :
ProxyServerConnectInfo
~RoomRPCRequest() :
STREAM::RoomRPCRequest
~RoomRPCResponse() :
STREAM::RoomRPCResponse
~RoomServerConnectInfo() :
RoomServerConnectInfo
~Text() :
STREAM::Text
~Union() :
STREAM::Union
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