Monobit Unity Networking ver.2.8.0 Server API Reference (C#)
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Terminate() :
mun_master.MunMasterServer
,
mun_master.MunMasterSessionToMonitor
,
mun_master.MunMasterSessionToProxyServer
,
mun_master.MunMasterSessionToRoomServer
,
mun_monitor.MunMonitorServer
,
mun_monitor.MunMonitorSession
,
mun_proxy.MunProxyServer
,
mun_proxy.MunProxySessionToClient
,
mun_proxy.MunProxySessionToCustomAuthServer
,
mun_proxy.MunProxySessionToMasterServer
,
mun_proxy.MunProxySessionToMonitor
,
mun_proxy.MunProxySessionToResolverServer
,
mun_resolver.MunResolverServer
,
mun_resolver.MunResolverSessionToClient
,
mun_resolver.MunResolverSessionToMonitor
,
mun_resolver.MunResolverSessionToProxyServer
,
mun_room.MunRoomServer
,
mun_room.MunRoomSessionToClient
,
mun_room.MunRoomSessionToMasterServer
,
mun_room.MunRoomSessionToMonitor
Text() :
mun.STREAM.Text
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