Monobit Unity Networking ver.2.8.0 Server API Reference (C#)
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- c -
clientCountInLobby :
mun.STREAM.StatsInfo
clientCountInRoom :
mun.STREAM.StatsInfo
clientCountInServer :
mun.STREAM.StatsInfo
clientName :
mun.STREAM.MasterCheckRequest
clientUid :
mun.STREAM.MasterCheckRequest
,
mun.STREAM.MasterCheckResponse
,
mun.STREAM.ProxyCheckResponse
clientUidForMasterServer :
mun.STREAM.RoomLoginPlayerRequest
,
mun.STREAM.RoomMasterLoginPlayerRequest
,
mun.STREAM.RoomMasterLoginPlayerResponse
clientUidForProxyServer :
mun.STREAM.RoomLoginPlayerRequest
,
mun.STREAM.RoomMasterLoginPlayerRequest
,
mun.STREAM.RoomMasterLoginPlayerResponse
connectType :
mun.STREAM.ResolverResolveAddressRequest
customAuthParameters :
mun.STREAM.ProxyCheckRequest
customAuthParametersLen :
mun.STREAM.ProxyCheckRequest
customAuthServerAddress :
mun.STREAM.ProxyCheckRequest
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