Monobit Unity Networking ver.2.8.0 Server API Reference (C#)
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This is the complete list of members for mun_room.MunRoomInfo, including all inherited members.
AddPlayer(MrsConnection connection, Int32 playerId, string playerName, UInt32 clientIdForMaster, UInt64 clientUidForProxyServer, UInt64 roomId, mun.STREAM.KeyValue[] pParameters, UInt16 parametersLen) | mun_room.MunRoomInfo | |
AddPlayer(MrsConnection connection, Int32 playerId, string playerName, UInt32 clientIdForMaster, UInt64 clientUidForProxyServer, UInt64 roomId, mun.STREAM.KeyValue[] pParameters, UInt16 parametersLen) | mun_room.MunRoomInfo | |
ChangePlayerName(Int32 playerId, string playerName) | mun_room.MunRoomInfo | |
ChangePlayerName(Int32 playerId, string playerName) | mun_room.MunRoomInfo | |
ChangePlayerParameters(Int32 playerId, mun.STREAM.KeyValue[] pParameters, UInt16 parametersLen) | mun_room.MunRoomInfo | |
ChangePlayerParameters(Int32 playerId, mun.STREAM.KeyValue[] pParameters, UInt16 parametersLen) | mun_room.MunRoomInfo | |
Destroy() | mun_room.MunRoomInfo | |
Destroy() | mun_room.MunRoomInfo | |
GetHostId() | mun_room.MunRoomInfo | |
GetHostId() | mun_room.MunRoomInfo | |
GetId() | mun_room.MunRoomInfo | |
GetId() | mun_room.MunRoomInfo | |
GetPlayersInRoom() | mun_room.MunRoomInfo | |
GetPlayersInRoom() | mun_room.MunRoomInfo | |
m_HostId | mun_room.MunRoomInfo | protected |
m_Id | mun_room.MunRoomInfo | protected |
m_PlayersInRoom | mun_room.MunRoomInfo | protected |
MunRoomInfo(UInt64 id=0, bool isNeedHostPlayer=true) | mun_room.MunRoomInfo | |
MunRoomInfo(UInt64 id=0, bool isNeedHostPlayer=true) | mun_room.MunRoomInfo | |
RemovePlayer(Int32 playerId) | mun_room.MunRoomInfo | |
RemovePlayer(Int32 playerId) | mun_room.MunRoomInfo | |
SetHostId(Int32 hostId) | mun_room.MunRoomInfo | |
SetHostId(Int32 hostId) | mun_room.MunRoomInfo | |
Update() (defined in mun_room.MunRoomInfo) | mun_room.MunRoomInfo | |
Update() (defined in mun_room.MunRoomInfo) | mun_room.MunRoomInfo |