Monobit Unity Networking ver.2.8.0 Server API Reference (C#)
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This is the complete list of members for mun_room.MunRoomDatabase, including all inherited members.
AddClientConnectInfo(UInt64 clientUid, MrsConnection pMunClient) | mun_room.MunRoomDatabase | static |
AddClientConnectInfo(UInt64 clientUid, MrsConnection pMunClient) | mun_room.MunRoomDatabase | static |
AddPlayer(MrsConnection connection, ref MunRoomInfo pRoom, Int32 playerId, string playerName, UInt32 clientUidForMasterServer, UInt64 clientUidForProxyServer, mun.STREAM.KeyValue[] pParameter, UInt16 parameterLen) | mun_room.MunRoomDatabase | static |
AddPlayer(MrsConnection connection, ref MunRoomInfo pRoom, Int32 playerId, string playerName, UInt32 clientUidForMasterServer, UInt64 clientUidForProxyServer, mun.STREAM.KeyValue[] pParameter, UInt16 parameterLen) | mun_room.MunRoomDatabase | static |
BeginLoginPlayer(MrsConnection pMunClient, UInt32 clientUidForMasterServer, UInt64 clientUidForProxyServer) | mun_room.MunRoomDatabase | static |
BeginLoginPlayer(MrsConnection pMunClient, UInt32 clientUidForMasterServer, UInt64 clientUidForProxyServer) | mun_room.MunRoomDatabase | static |
BeginUpdateHostId(UInt64 roomId, Int32 hostId) | mun_room.MunRoomDatabase | static |
BeginUpdateHostId(UInt64 roomId, Int32 hostId) | mun_room.MunRoomDatabase | static |
CreateRoomInfo(UInt64 roomId, bool isNeedHostPlayer) | mun_room.MunRoomDatabase | static |
CreateRoomInfo(UInt64 roomId, bool isNeedHostPlayer) | mun_room.MunRoomDatabase | static |
DeleteRoomInfo(UInt64 roomId) | mun_room.MunRoomDatabase | static |
DeleteRoomInfo(UInt64 roomId) | mun_room.MunRoomDatabase | static |
EndLoginPlayer(Int32 result, UInt32 clientUidForMasterServer, UInt64 clientUidForProxyServer, UInt64 roomId, ref mun.STREAM.RoomInfo roomInfo, ref mun.STREAM.PlayerInfo playerInfo, bool isNeedHostPlayer) | mun_room.MunRoomDatabase | static |
EndLoginPlayer(Int32 result, UInt32 clientUidForMasterServer, UInt64 clientUidForProxyServer, UInt64 roomId, ref mun.STREAM.RoomInfo roomInfo, ref mun.STREAM.PlayerInfo playerInfo, bool isNeedHostPlayer) | mun_room.MunRoomDatabase | static |
EndUpdateHostId(UInt64 roomId, Int32 hostId) | mun_room.MunRoomDatabase | static |
EndUpdateHostId(UInt64 roomId, Int32 hostId) | mun_room.MunRoomDatabase | static |
GetClientConnectInfo(UInt64 clientUid) | mun_room.MunRoomDatabase | static |
GetClientConnectInfo(MrsConnection pMunClient) | mun_room.MunRoomDatabase | static |
GetClientConnectInfo(UInt64 clientUid) | mun_room.MunRoomDatabase | static |
GetClientConnectInfo(MrsConnection pMunClient) | mun_room.MunRoomDatabase | static |
GetPlayer(UInt64 clientUidForProxyServer) | mun_room.MunRoomDatabase | static |
GetPlayer(UInt64 roomId, Int32 playerId) | mun_room.MunRoomDatabase | static |
GetPlayer(UInt64 clientUidForProxyServer) | mun_room.MunRoomDatabase | static |
GetPlayer(UInt64 roomId, Int32 playerId) | mun_room.MunRoomDatabase | static |
GetRoomInfo(UInt64 roomId) | mun_room.MunRoomDatabase | static |
GetRoomInfo(UInt64 roomId) | mun_room.MunRoomDatabase | static |
GetRoomUid() | mun_room.MunRoomDatabase | static |
GetRoomUid() | mun_room.MunRoomDatabase | static |
InitDB(ref MunRoomConfigure configure, Mrs.MrsLogLevel level, Mrs.MrsLogOutputCallback callback) | mun_room.MunRoomDatabase | static |
InitDB(ref MunRoomConfigure configure, Mrs.MrsLogLevel level, Mrs.MrsLogOutputCallback callback) | mun_room.MunRoomDatabase | static |
IsGroupWriteRecord() (defined in mun_room.MunRoomDatabase) | mun_room.MunRoomDatabase | static |
IsGroupWriteRecord() (defined in mun_room.MunRoomDatabase) | mun_room.MunRoomDatabase | static |
LoginPlayer(MrsConnection connection, UInt32 clientUidForMasterServer, UInt64 clientUidForProxyServer, UInt64 roomId, ref mun.STREAM.RoomInfo roomInfo, ref mun.STREAM.PlayerInfo playerInfo, bool isNeedHostPlayer) | mun_room.MunRoomDatabase | static |
LoginPlayer(MrsConnection connection, UInt32 clientUidForMasterServer, UInt64 clientUidForProxyServer, UInt64 roomId, ref mun.STREAM.RoomInfo roomInfo, ref mun.STREAM.PlayerInfo playerInfo, bool isNeedHostPlayer) | mun_room.MunRoomDatabase | static |
LogoutPlayer(UInt64 roomId, ref mun.STREAM.RoomInfo roomInfo, Int32 playerId) | mun_room.MunRoomDatabase | static |
LogoutPlayer(UInt64 roomId, ref mun.STREAM.RoomInfo roomInfo, Int32 playerId) | mun_room.MunRoomDatabase | static |
Recv_Room_DisconnectPlayer(MrsConnection pMunClient) | mun_room.MunRoomDatabase | static |
Recv_Room_DisconnectPlayer(MrsConnection pMunClient) | mun_room.MunRoomDatabase | static |
Recv_Room_KickPlayer(MrsConnection pMunClient, UInt16 options, ref mun.STREAM.RoomKickPlayerRequest request) | mun_room.MunRoomDatabase | static |
Recv_Room_KickPlayer(MrsConnection pMunClient, UInt16 options, ref mun.STREAM.RoomKickPlayerRequest request) | mun_room.MunRoomDatabase | static |
Recv_Room_LoginPlayer(MrsConnection pMunClient, ref mun.STREAM.RoomLoginPlayerRequest request) | mun_room.MunRoomDatabase | static |
Recv_Room_LoginPlayer(MrsConnection pMunClient, ref mun.STREAM.RoomLoginPlayerRequest request) | mun_room.MunRoomDatabase | static |
Recv_Room_RPC(MrsConnection pMunClient, UInt16 options, ref mun.STREAM.RoomRPCRequest request) | mun_room.MunRoomDatabase | static |
Recv_Room_RPC(MrsConnection pMunClient, UInt16 options, ref mun.STREAM.RoomRPCRequest request) | mun_room.MunRoomDatabase | static |
Recv_Room_UpdateHostId(MrsConnection pMunClient, ref mun.STREAM.RoomUpdateHostIdRequest request) | mun_room.MunRoomDatabase | static |
Recv_Room_UpdateHostId(MrsConnection pMunClient, ref mun.STREAM.RoomUpdateHostIdRequest request) | mun_room.MunRoomDatabase | static |
Recv_RoomMaster_LoginPlayerResult(MrsConnection pMunMaster, ref mun.STREAM.RoomMasterLoginPlayerResponse response) | mun_room.MunRoomDatabase | static |
Recv_RoomMaster_LoginPlayerResult(MrsConnection pMunMaster, ref mun.STREAM.RoomMasterLoginPlayerResponse response) | mun_room.MunRoomDatabase | static |
Recv_RoomMaster_LogoutPlayerResult(MrsConnection pMunMaster, ref mun.STREAM.RoomMasterLogoutPlayerResponse response) | mun_room.MunRoomDatabase | static |
Recv_RoomMaster_LogoutPlayerResult(MrsConnection pMunMaster, ref mun.STREAM.RoomMasterLogoutPlayerResponse response) | mun_room.MunRoomDatabase | static |
Recv_RoomMaster_UpdateHostIdResult(MrsConnection pMunMaster, ref mun.STREAM.RoomMasterUpdateHostIdResponse response) | mun_room.MunRoomDatabase | static |
Recv_RoomMaster_UpdateHostIdResult(MrsConnection pMunMaster, ref mun.STREAM.RoomMasterUpdateHostIdResponse response) | mun_room.MunRoomDatabase | static |
Recv_RoomMaster_UpdatePlayerName(MrsConnection pMunMaster, ref mun.STREAM.RoomMasterUpdatePlayerNameRequest request) | mun_room.MunRoomDatabase | static |
Recv_RoomMaster_UpdatePlayerName(MrsConnection pMunMaster, ref mun.STREAM.RoomMasterUpdatePlayerNameRequest request) | mun_room.MunRoomDatabase | static |
Recv_RoomMaster_UpdatePlayerParameters(MrsConnection pMunMaster, ref mun.STREAM.RoomMasterUpdatePlayerParametersRequest request) | mun_room.MunRoomDatabase | static |
Recv_RoomMaster_UpdatePlayerParameters(MrsConnection pMunMaster, ref mun.STREAM.RoomMasterUpdatePlayerParametersRequest request) | mun_room.MunRoomDatabase | static |
RemoveClientConnectInfo(UInt64 clientUid) | mun_room.MunRoomDatabase | static |
RemoveClientConnectInfo(MrsConnection pMunClient) | mun_room.MunRoomDatabase | static |
RemoveClientConnectInfo(UInt64 clientUid) | mun_room.MunRoomDatabase | static |
RemoveClientConnectInfo(MrsConnection pMunClient) | mun_room.MunRoomDatabase | static |
RemovePlayer(ref MunRoomInfo pRoom, Int32 playerId) | mun_room.MunRoomDatabase | static |
RemovePlayer(ref MunRoomInfo pRoom, Int32 playerId) | mun_room.MunRoomDatabase | static |
Send_RoomSVC_DestroySceneObjectRequest(UInt64 roomId, ref mun.STREAM.RoomServerSVC_DestroySceneObjectRequest request) | mun_room.MunRoomDatabase | static |
Send_RoomSVC_DestroySceneObjectRequest(UInt64 roomId, ref mun.STREAM.RoomServerSVC_DestroySceneObjectRequest request) | mun_room.MunRoomDatabase | static |
Send_RoomSVC_InstantiateSceneObjectRequest(UInt64 roomId, ref mun.STREAM.RoomServerSVC_InstantiateSceneObjectRequest request) | mun_room.MunRoomDatabase | static |
Send_RoomSVC_InstantiateSceneObjectRequest(UInt64 roomId, ref mun.STREAM.RoomServerSVC_InstantiateSceneObjectRequest request) | mun_room.MunRoomDatabase | static |
Send_RoomSVC_RPCRequest(UInt64 roomId, byte targets, int[] targetIds, bool reliable, bool encrypt, ref mun.STREAM.RoomServerSVC_RPCRequest request) | mun_room.MunRoomDatabase | static |
Send_RoomSVC_RPCRequest(UInt64 roomId, byte targets, int[] targetIds, bool reliable, bool encrypt, ref mun.STREAM.RoomServerSVC_RPCRequest request) | mun_room.MunRoomDatabase | static |
SetUpdateIntervalMsec(UInt64 value) (defined in mun_room.MunRoomDatabase) | mun_room.MunRoomDatabase | static |
SetUpdateIntervalMsec(UInt64 value) (defined in mun_room.MunRoomDatabase) | mun_room.MunRoomDatabase | static |
UninitDB() | mun_room.MunRoomDatabase | static |
UninitDB() | mun_room.MunRoomDatabase | static |
Update() (defined in mun_room.MunRoomDatabase) | mun_room.MunRoomDatabase | static |
Update() (defined in mun_room.MunRoomDatabase) | mun_room.MunRoomDatabase | static |
UpdateHostId(ref MunRoomInfo pRoom, Int32 hostId) | mun_room.MunRoomDatabase | static |
UpdateHostId(ref MunRoomInfo pRoom, Int32 hostId) | mun_room.MunRoomDatabase | static |
UpdateRoomInfo() | mun_room.MunRoomDatabase | static |
UpdateRoomInfo() | mun_room.MunRoomDatabase | static |