Monobit Unity Networking ver.2.8.0 Server API Reference (C#)
mun_master.MunMasterDatabase Member List

This is the complete list of members for mun_master.MunMasterDatabase, including all inherited members.

AddRoomServerConnectInfo(UInt64 roomUid, RoomServerConnectInfo roomServerConnectInfo)mun_master.MunMasterDatabaseprotectedstatic
ClearRoomWeights()mun_master.MunMasterDatabaseprotectedstatic
CreateClient(ref UInt32 masterClientId, MrsConnection pMunProxy, UInt64 proxyClientId, string munVersion, string appName, string clientName, bool isUpdateLobbyInfo, ref string errMsg)mun_master.MunMasterDatabaseprotectedstatic
DeleteClient(UInt32 clientId, bool isUpdateStats)mun_master.MunMasterDatabaseprotectedstatic
DeleteRoomWeight(UInt64 roomUid)mun_master.MunMasterDatabaseprotectedstatic
ForceJoinLobby(ref MatchingDatabase pMatchingDatabase, UInt32 clientId, ref MatchingLobby lobby, string lobbyName, Byte lobbyKind)mun_master.MunMasterDatabaseprotectedstatic
ForceJoinRoom(ref MatchingDatabase pMatchingDatabase, UInt32 clientId, ref UInt64 roomId, ref MatchingPlayerInRoom player, string roomName, UInt64 lobbyId, bool isVisible, bool isOpen, UInt32 maxPlayers, mun.STREAM.KeyValue[] pRoomParameters, UInt16 roomParametersLen, mun.STREAM.Text[] pLobbyParameters, UInt16 lobbyParametersLen, bool isNeedHostPlayer)mun_master.MunMasterDatabaseprotectedstatic
GetAppId(UInt64 appRoomId)mun_master.MunMasterDatabaseprotectedstatic
GetAppMatchingDatabase() (defined in mun_master.MunMasterDatabase)mun_master.MunMasterDatabasestatic
GetAppRoomId(UInt32 appId, UInt64 roomId)mun_master.MunMasterDatabaseprotectedstatic
GetRoomId(UInt64 appRoomId)mun_master.MunMasterDatabaseprotectedstatic
GetRoomServerConnectInfo(UInt64 roomUid)mun_master.MunMasterDatabaseprotectedstatic
InitDB(MunMasterConfigure configure, Mrs.MrsLogOutputCallback callback)mun_master.MunMasterDatabasestatic
InternalJoinLobby(ref MatchingDatabase pMatchingDatabase, UInt32 clientId, ref MatchingLobby lobby, string lobbyName, Byte lobbyKind)mun_master.MunMasterDatabaseprotectedstatic
InternalLeaveLobby(ref MatchingDatabase pMatchingDatabase, ref MatchingClient client)mun_master.MunMasterDatabaseprotectedstatic
JoinedRoom(ref MatchingDatabase pMatchingDatabase, UInt64 lobbyId, UInt64 roomId, bool roomIsVisible, ref MatchingPlayerInRoom player)mun_master.MunMasterDatabaseprotectedstatic
JoinRoom(ref MatchingDatabase pMatchingDatabase, UInt32 clientId, ref UInt64 roomId, ref MatchingPlayerInRoom player, string roomName)mun_master.MunMasterDatabaseprotectedstatic
LeaveLobby(ref MatchingDatabase pMatchingDatabase, ref MatchingClient client)mun_master.MunMasterDatabaseprotectedstatic
LeaveRoom(ref MatchingDatabase pMatchingDatabase, UInt32 clientId)mun_master.MunMasterDatabaseprotectedstatic
LeaveRoom(ref MatchingDatabase pMatchingDatabase, ref MatchingClient client)mun_master.MunMasterDatabaseprotectedstatic
LeftRoom(ref MatchingDatabase pMatchingDatabase, ref MatchingRoom pRoom, ref MatchingClient client)mun_master.MunMasterDatabaseprotectedstatic
RandomJoinRoom(ref MatchingDatabase pMatchingDatabase, UInt32 clientId, ref UInt64 roomId, ref MatchingPlayerInRoom player, UInt64 lobbyId, Byte lobbyKind, UInt32 maxPlayers, Byte matchingMode, mun.STREAM.KeyValue[] pRoomParameters, UInt16 roomParametersLen, string keyValueFilter, ref string msg)mun_master.MunMasterDatabaseprotectedstatic
Recv_Master_Check(MrsConnection pMunProxy, UInt64 proxyClientId, mun.STREAM.MasterCheckRequest request)mun_master.MunMasterDatabasestatic
Recv_Master_Lobby_ForceJoin(MrsConnection pMunProxy, UInt64 proxyClientId, mun.STREAM.MasterLobbyForceJoinRequest request)mun_master.MunMasterDatabasestatic
Recv_Master_Lobby_Leave(MrsConnection pMunProxy, UInt64 proxyClientId)mun_master.MunMasterDatabasestatic
Recv_Master_Room_Create(MrsConnection pMunProxy, UInt64 proxyClientId, mun.STREAM.MasterRoomCreateRequest request)mun_master.MunMasterDatabasestatic
Recv_Master_Room_ForceJoin(MrsConnection pMunProxy, UInt64 proxyClientId, mun.STREAM.MasterRoomForceJoinRequest request)mun_master.MunMasterDatabasestatic
Recv_Master_Room_Join(MrsConnection pMunProxy, UInt64 proxyClientId, mun.STREAM.MasterRoomJoinRequest request)mun_master.MunMasterDatabasestatic
Recv_Master_Room_Leave(MrsConnection pMunProxy, UInt64 proxyClientId)mun_master.MunMasterDatabasestatic
Recv_Master_Room_RandomJoin(MrsConnection pMunProxy, UInt64 proxyClientId, mun.STREAM.MasterRoomRandomJoinRequest request)mun_master.MunMasterDatabasestatic
Recv_Master_Room_UpdateIsOpen(MrsConnection pMunProxy, UInt64 proxyClientId, mun.STREAM.MasterRoomUpdateIsOpenRequest request)mun_master.MunMasterDatabasestatic
Recv_Master_Room_UpdateIsVisible(MrsConnection pMunProxy, UInt64 proxyClientId, mun.STREAM.MasterRoomUpdateIsVisibleRequest request)mun_master.MunMasterDatabasestatic
Recv_Master_Room_UpdateLobbyParameters(MrsConnection pMunProxy, UInt64 proxyClientId, mun.STREAM.MasterRoomUpdateLobbyParametersRequest request)mun_master.MunMasterDatabasestatic
Recv_Master_Room_UpdateMaxPlayers(MrsConnection pMunProxy, UInt64 proxyClientId, mun.STREAM.MasterRoomUpdateMaxPlayersRequest request)mun_master.MunMasterDatabasestatic
Recv_Master_Room_UpdatePlayerParameters(MrsConnection pMunProxy, UInt64 proxyClientId, mun.STREAM.MasterRoomUpdatePlayerParametersRequest request)mun_master.MunMasterDatabasestatic
Recv_Master_Room_UpdateRoomParameters(MrsConnection pMunProxy, UInt64 proxyClientId, mun.STREAM.MasterRoomUpdateRoomParametersRequest request)mun_master.MunMasterDatabasestatic
Recv_Master_SearchPlayers(MrsConnection pMunProxy, UInt64 proxyClientId, mun.STREAM.MasterSearchPlayersRequest request)mun_master.MunMasterDatabasestatic
Recv_Master_Stats_Update(MrsConnection pMunProxy, UInt64 proxyClientId)mun_master.MunMasterDatabasestatic
Recv_Master_UpdatePlayerName(MrsConnection pMunProxy, UInt64 proxyClientId, mun.STREAM.MasterUpdatePlayerNameRequest request)mun_master.MunMasterDatabasestatic
Recv_Proxy_DisconnectClient(MrsConnection pMunProxy, UInt64 proxyClientId)mun_master.MunMasterDatabasestatic
Recv_RoomMaster_LoginPlayer(MrsConnection pMunRoom, mun.STREAM.RoomMasterLoginPlayerRequest request)mun_master.MunMasterDatabasestatic
Recv_RoomMaster_LogoutPlayer(MrsConnection pMunRoom, mun.STREAM.RoomMasterLogoutPlayerRequest request)mun_master.MunMasterDatabasestatic
Recv_RoomMaster_SetAddress(MrsConnection pMunRoom, mun.STREAM.RoomMasterSetAddressRequest request)mun_master.MunMasterDatabasestatic
Recv_RoomMaster_SetWeight(MrsConnection pMunRoom, mun.STREAM.RoomMasterSetWeightRequest request)mun_master.MunMasterDatabasestatic
Recv_RoomMaster_UpdateHostId(MrsConnection pMunRoom, mun.STREAM.RoomMasterUpdateHostIdRequest request)mun_master.MunMasterDatabasestatic
RemoveRoomAll(MrsConnection pMunRoom)mun_master.MunMasterDatabasestatic
RemoveRoomServerConnectInfo(UInt64 roomUid)mun_master.MunMasterDatabaseprotectedstatic
SelectRoomUid()mun_master.MunMasterDatabaseprotectedstatic
SetRoomWeight(UInt64 roomUid, Int32 weight)mun_master.MunMasterDatabaseprotectedstatic
UninitDB()mun_master.MunMasterDatabasestatic
UpdatedLobby(ref MatchingDatabase pMatchingDatabase, ref MatchingLobby pLobby, bool isRemove)mun_master.MunMasterDatabaseprotectedstatic
UpdatedRoom(ref MatchingDatabase pMatchingDatabase, ref MatchingRoom pRoom)mun_master.MunMasterDatabaseprotectedstatic
UpdatedRoom(ref MatchingRoom pRoom, bool isRemovedRoom, ref List< UInt32 > clientIds)mun_master.MunMasterDatabaseprotectedstatic
UpdatedRoom(ref MatchingDatabase pMatchingDatabase, UInt64 roomId, bool isRemovedRoom, ref List< UInt32 > clientIds)mun_master.MunMasterDatabaseprotectedstatic
UpdateRoom(ref MatchingDatabase pMatchingDatabase, UInt64 roomId, bool isVisible, bool isOpen, UInt32 maxPlayers)mun_master.MunMasterDatabaseprotectedstatic
UpdateRoom(ref MatchingDatabase pMatchingDatabase, ref MatchingRoom pRoom, UInt64 roomId, Int32 hostId)mun_master.MunMasterDatabaseprotectedstatic
UpdateRoom(ref MatchingDatabase pMatchingDatabase, UInt64 roomId, mun.STREAM.KeyValue[] pRoomParameters, UInt16 roomParametersLen)mun_master.MunMasterDatabaseprotectedstatic
UpdateRoom(ref MatchingDatabase pMatchingDatabase, UInt64 roomId, mun.STREAM.Text[] pLobbyParameters, UInt16 lobbyParametersLen)mun_master.MunMasterDatabaseprotectedstatic
UpdateStats(ref MatchingDatabase pMatchingDatabase)mun_master.MunMasterDatabaseprotectedstatic