Monobit Unity Networking ver.2.8.0 Server API Reference (C#)
|
This is the complete list of members for mun_master.MunMasterDatabase, including all inherited members.
AddRoomServerConnectInfo(UInt64 roomUid, RoomServerConnectInfo roomServerConnectInfo) | mun_master.MunMasterDatabase | protectedstatic |
ClearRoomWeights() | mun_master.MunMasterDatabase | protectedstatic |
CreateClient(ref UInt32 masterClientId, MrsConnection pMunProxy, UInt64 proxyClientId, string munVersion, string appName, string clientName, bool isUpdateLobbyInfo, ref string errMsg) | mun_master.MunMasterDatabase | protectedstatic |
DeleteClient(UInt32 clientId, bool isUpdateStats) | mun_master.MunMasterDatabase | protectedstatic |
DeleteRoomWeight(UInt64 roomUid) | mun_master.MunMasterDatabase | protectedstatic |
ForceJoinLobby(ref MatchingDatabase pMatchingDatabase, UInt32 clientId, ref MatchingLobby lobby, string lobbyName, Byte lobbyKind) | mun_master.MunMasterDatabase | protectedstatic |
ForceJoinRoom(ref MatchingDatabase pMatchingDatabase, UInt32 clientId, ref UInt64 roomId, ref MatchingPlayerInRoom player, string roomName, UInt64 lobbyId, bool isVisible, bool isOpen, UInt32 maxPlayers, mun.STREAM.KeyValue[] pRoomParameters, UInt16 roomParametersLen, mun.STREAM.Text[] pLobbyParameters, UInt16 lobbyParametersLen, bool isNeedHostPlayer) | mun_master.MunMasterDatabase | protectedstatic |
GetAppId(UInt64 appRoomId) | mun_master.MunMasterDatabase | protectedstatic |
GetAppMatchingDatabase() (defined in mun_master.MunMasterDatabase) | mun_master.MunMasterDatabase | static |
GetAppRoomId(UInt32 appId, UInt64 roomId) | mun_master.MunMasterDatabase | protectedstatic |
GetRoomId(UInt64 appRoomId) | mun_master.MunMasterDatabase | protectedstatic |
GetRoomServerConnectInfo(UInt64 roomUid) | mun_master.MunMasterDatabase | protectedstatic |
InitDB(MunMasterConfigure configure, Mrs.MrsLogOutputCallback callback) | mun_master.MunMasterDatabase | static |
InternalJoinLobby(ref MatchingDatabase pMatchingDatabase, UInt32 clientId, ref MatchingLobby lobby, string lobbyName, Byte lobbyKind) | mun_master.MunMasterDatabase | protectedstatic |
InternalLeaveLobby(ref MatchingDatabase pMatchingDatabase, ref MatchingClient client) | mun_master.MunMasterDatabase | protectedstatic |
JoinedRoom(ref MatchingDatabase pMatchingDatabase, UInt64 lobbyId, UInt64 roomId, bool roomIsVisible, ref MatchingPlayerInRoom player) | mun_master.MunMasterDatabase | protectedstatic |
JoinRoom(ref MatchingDatabase pMatchingDatabase, UInt32 clientId, ref UInt64 roomId, ref MatchingPlayerInRoom player, string roomName) | mun_master.MunMasterDatabase | protectedstatic |
LeaveLobby(ref MatchingDatabase pMatchingDatabase, ref MatchingClient client) | mun_master.MunMasterDatabase | protectedstatic |
LeaveRoom(ref MatchingDatabase pMatchingDatabase, UInt32 clientId) | mun_master.MunMasterDatabase | protectedstatic |
LeaveRoom(ref MatchingDatabase pMatchingDatabase, ref MatchingClient client) | mun_master.MunMasterDatabase | protectedstatic |
LeftRoom(ref MatchingDatabase pMatchingDatabase, ref MatchingRoom pRoom, ref MatchingClient client) | mun_master.MunMasterDatabase | protectedstatic |
RandomJoinRoom(ref MatchingDatabase pMatchingDatabase, UInt32 clientId, ref UInt64 roomId, ref MatchingPlayerInRoom player, UInt64 lobbyId, Byte lobbyKind, UInt32 maxPlayers, Byte matchingMode, mun.STREAM.KeyValue[] pRoomParameters, UInt16 roomParametersLen, string keyValueFilter, ref string msg) | mun_master.MunMasterDatabase | protectedstatic |
Recv_Master_Check(MrsConnection pMunProxy, UInt64 proxyClientId, mun.STREAM.MasterCheckRequest request) | mun_master.MunMasterDatabase | static |
Recv_Master_Lobby_ForceJoin(MrsConnection pMunProxy, UInt64 proxyClientId, mun.STREAM.MasterLobbyForceJoinRequest request) | mun_master.MunMasterDatabase | static |
Recv_Master_Lobby_Leave(MrsConnection pMunProxy, UInt64 proxyClientId) | mun_master.MunMasterDatabase | static |
Recv_Master_Room_Create(MrsConnection pMunProxy, UInt64 proxyClientId, mun.STREAM.MasterRoomCreateRequest request) | mun_master.MunMasterDatabase | static |
Recv_Master_Room_ForceJoin(MrsConnection pMunProxy, UInt64 proxyClientId, mun.STREAM.MasterRoomForceJoinRequest request) | mun_master.MunMasterDatabase | static |
Recv_Master_Room_Join(MrsConnection pMunProxy, UInt64 proxyClientId, mun.STREAM.MasterRoomJoinRequest request) | mun_master.MunMasterDatabase | static |
Recv_Master_Room_Leave(MrsConnection pMunProxy, UInt64 proxyClientId) | mun_master.MunMasterDatabase | static |
Recv_Master_Room_RandomJoin(MrsConnection pMunProxy, UInt64 proxyClientId, mun.STREAM.MasterRoomRandomJoinRequest request) | mun_master.MunMasterDatabase | static |
Recv_Master_Room_UpdateIsOpen(MrsConnection pMunProxy, UInt64 proxyClientId, mun.STREAM.MasterRoomUpdateIsOpenRequest request) | mun_master.MunMasterDatabase | static |
Recv_Master_Room_UpdateIsVisible(MrsConnection pMunProxy, UInt64 proxyClientId, mun.STREAM.MasterRoomUpdateIsVisibleRequest request) | mun_master.MunMasterDatabase | static |
Recv_Master_Room_UpdateLobbyParameters(MrsConnection pMunProxy, UInt64 proxyClientId, mun.STREAM.MasterRoomUpdateLobbyParametersRequest request) | mun_master.MunMasterDatabase | static |
Recv_Master_Room_UpdateMaxPlayers(MrsConnection pMunProxy, UInt64 proxyClientId, mun.STREAM.MasterRoomUpdateMaxPlayersRequest request) | mun_master.MunMasterDatabase | static |
Recv_Master_Room_UpdatePlayerParameters(MrsConnection pMunProxy, UInt64 proxyClientId, mun.STREAM.MasterRoomUpdatePlayerParametersRequest request) | mun_master.MunMasterDatabase | static |
Recv_Master_Room_UpdateRoomParameters(MrsConnection pMunProxy, UInt64 proxyClientId, mun.STREAM.MasterRoomUpdateRoomParametersRequest request) | mun_master.MunMasterDatabase | static |
Recv_Master_SearchPlayers(MrsConnection pMunProxy, UInt64 proxyClientId, mun.STREAM.MasterSearchPlayersRequest request) | mun_master.MunMasterDatabase | static |
Recv_Master_Stats_Update(MrsConnection pMunProxy, UInt64 proxyClientId) | mun_master.MunMasterDatabase | static |
Recv_Master_UpdatePlayerName(MrsConnection pMunProxy, UInt64 proxyClientId, mun.STREAM.MasterUpdatePlayerNameRequest request) | mun_master.MunMasterDatabase | static |
Recv_Proxy_DisconnectClient(MrsConnection pMunProxy, UInt64 proxyClientId) | mun_master.MunMasterDatabase | static |
Recv_RoomMaster_LoginPlayer(MrsConnection pMunRoom, mun.STREAM.RoomMasterLoginPlayerRequest request) | mun_master.MunMasterDatabase | static |
Recv_RoomMaster_LogoutPlayer(MrsConnection pMunRoom, mun.STREAM.RoomMasterLogoutPlayerRequest request) | mun_master.MunMasterDatabase | static |
Recv_RoomMaster_SetAddress(MrsConnection pMunRoom, mun.STREAM.RoomMasterSetAddressRequest request) | mun_master.MunMasterDatabase | static |
Recv_RoomMaster_SetWeight(MrsConnection pMunRoom, mun.STREAM.RoomMasterSetWeightRequest request) | mun_master.MunMasterDatabase | static |
Recv_RoomMaster_UpdateHostId(MrsConnection pMunRoom, mun.STREAM.RoomMasterUpdateHostIdRequest request) | mun_master.MunMasterDatabase | static |
RemoveRoomAll(MrsConnection pMunRoom) | mun_master.MunMasterDatabase | static |
RemoveRoomServerConnectInfo(UInt64 roomUid) | mun_master.MunMasterDatabase | protectedstatic |
SelectRoomUid() | mun_master.MunMasterDatabase | protectedstatic |
SetRoomWeight(UInt64 roomUid, Int32 weight) | mun_master.MunMasterDatabase | protectedstatic |
UninitDB() | mun_master.MunMasterDatabase | static |
UpdatedLobby(ref MatchingDatabase pMatchingDatabase, ref MatchingLobby pLobby, bool isRemove) | mun_master.MunMasterDatabase | protectedstatic |
UpdatedRoom(ref MatchingDatabase pMatchingDatabase, ref MatchingRoom pRoom) | mun_master.MunMasterDatabase | protectedstatic |
UpdatedRoom(ref MatchingRoom pRoom, bool isRemovedRoom, ref List< UInt32 > clientIds) | mun_master.MunMasterDatabase | protectedstatic |
UpdatedRoom(ref MatchingDatabase pMatchingDatabase, UInt64 roomId, bool isRemovedRoom, ref List< UInt32 > clientIds) | mun_master.MunMasterDatabase | protectedstatic |
UpdateRoom(ref MatchingDatabase pMatchingDatabase, UInt64 roomId, bool isVisible, bool isOpen, UInt32 maxPlayers) | mun_master.MunMasterDatabase | protectedstatic |
UpdateRoom(ref MatchingDatabase pMatchingDatabase, ref MatchingRoom pRoom, UInt64 roomId, Int32 hostId) | mun_master.MunMasterDatabase | protectedstatic |
UpdateRoom(ref MatchingDatabase pMatchingDatabase, UInt64 roomId, mun.STREAM.KeyValue[] pRoomParameters, UInt16 roomParametersLen) | mun_master.MunMasterDatabase | protectedstatic |
UpdateRoom(ref MatchingDatabase pMatchingDatabase, UInt64 roomId, mun.STREAM.Text[] pLobbyParameters, UInt16 lobbyParametersLen) | mun_master.MunMasterDatabase | protectedstatic |
UpdateStats(ref MatchingDatabase pMatchingDatabase) | mun_master.MunMasterDatabase | protectedstatic |