Monobit Unity Networking ver.2.8.0 Server API Reference (C#)
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再利用メモリ. More...
Classes | |
class | RecycleArray |
Public Member Functions | |
MunRecycleMemory (int capacity=128) | |
void | Reuse () |
byte[] | GetByteArray (int length) |
Protected Attributes | |
RecycleArray< byte > | m_ByteArray |
再利用メモリ.