Monobit Unity Networking ver.2.8.0 Server API Reference (C++)
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This is the complete list of members for MunRoomInfo, including all inherited members.
AddPlayer(MrsConnection connection, int32 playerId, std::string playerName, uint32 clientIdForMaster, uint64 clientUidForProxyServer, uint64 roomId, STREAM::KeyValue *pParameters, uint16 parametersLen) | MunRoomInfo | |
ChangePlayerName(int32 playerId, std::string playerName) | MunRoomInfo | |
ChangePlayerParameters(int32 playerId, STREAM::KeyValue *pParameters, uint16 parametersLen) | MunRoomInfo | |
GetHostId() | MunRoomInfo | |
GetId() | MunRoomInfo | |
GetPlayersInRoom() | MunRoomInfo | |
m_HostId | MunRoomInfo | protected |
m_Id | MunRoomInfo | protected |
m_IsNeedHostPlayer | MunRoomInfo | protected |
m_PlayersInRoom | MunRoomInfo | protected |
MunRoomInfo(uint64 id=0, bool isNeedHostPlayer=true) | MunRoomInfo | |
RemovePlayer(int32 playerId) | MunRoomInfo | |
SetHostId(int32 hostId) | MunRoomInfo | |
Update() (defined in MunRoomInfo) | MunRoomInfo | |
~MunRoomInfo() | MunRoomInfo | virtual |