Monobit Unity Networking ver.2.8.0 Server API Reference (C++)
MunMasterDatabase Member List

This is the complete list of members for MunMasterDatabase, including all inherited members.

AddRoomServerConnectInfo(uint64 roomUid, RoomServerConnectInfo &roomServerConnectInfo)MunMasterDatabaseprotectedstatic
ClearRoomWeights()MunMasterDatabaseprotectedstatic
CreateClient(uint32 &masterClientId, MrsConnection pMunProxy, uint64 proxyClientId, std::string munVersion, std::string appName, std::string clientName, bool isUpdateLobbyInfo, std::stringstream &errMsg)MunMasterDatabaseprotectedstatic
DeleteClient(uint32 clientId, bool isUpdateStats)MunMasterDatabaseprotectedstatic
DeleteRoomWeight(uint64 roomUid)MunMasterDatabaseprotectedstatic
ForceJoinLobby(MatchingDatabase *pMatchingDatabase, uint32 clientId, MatchingLobby &lobby, std::string lobbyName, uint8 lobbyKind)MunMasterDatabaseprotectedstatic
ForceJoinRoom(MatchingDatabase *pMatchingDatabase, uint32 clientId, uint64 &roomId, MatchingPlayerInRoom &player, std::string roomName, uint64 lobbyId, bool isVisible, bool isOpen, uint32 maxPlayers, STREAM::KeyValue *pRoomParameters, uint16 roomParametersLen, STREAM::Text *pLobbyParameters, uint16 lobbyParametersLen, bool isNeedHostPlayer)MunMasterDatabaseprotectedstatic
GetAppId(uint64 appRoomId)MunMasterDatabaseprotectedstatic
GetAppMatchingDatabase()MunMasterDatabasestatic
GetAppRoomId(uint32 appId, uint64 roomId)MunMasterDatabaseprotectedstatic
GetRoomId(uint64 appRoomId)MunMasterDatabaseprotectedstatic
GetRoomServerConnectInfo(uint64 roomUid)MunMasterDatabaseprotectedstatic
InitDB(MunMasterConfigure *pConfig)MunMasterDatabasestatic
InternalJoinLobby(MatchingDatabase *pMatchingDatabase, uint32 clientId, MatchingLobby &lobby, std::string lobbyName, uint8 lobbyKind)MunMasterDatabaseprotectedstatic
InternalLeaveLobby(MatchingDatabase *pMatchingDatabase, MatchingClient &client)MunMasterDatabaseprotectedstatic
JoinedRoom(MatchingDatabase *pMatchingDatabase, uint64 lobbyId, uint64 roomId, bool roomIsVisible, MatchingPlayerInRoom &player)MunMasterDatabaseprotectedstatic
JoinRoom(MatchingDatabase *pMatchingDatabase, uint32 clientId, uint64 &roomId, MatchingPlayerInRoom &player, std::string roomName)MunMasterDatabaseprotectedstatic
LeaveLobby(MatchingDatabase *pMatchingDatabase, MatchingClient &client)MunMasterDatabaseprotectedstatic
LeaveRoom(MatchingDatabase *pMatchingDatabase, uint32 clientId)MunMasterDatabaseprotectedstatic
LeaveRoom(MatchingDatabase *pMatchingDatabase, MatchingClient &client)MunMasterDatabaseprotectedstatic
LeftRoom(MatchingDatabase *pMatchingDatabase, MatchingRoom *pRoom, MatchingClient &client)MunMasterDatabaseprotectedstatic
RandomJoinRoom(MatchingDatabase *pMatchingDatabase, uint32 clientId, uint64 &roomId, MatchingPlayerInRoom &player, uint64 lobbyId, uint8 lobbyKind, uint32 maxPlayers, uint8 matchingMode, STREAM::KeyValue *pRoomParameters, uint16 roomParametersLen, std::string keyValueFilter, std::string &msg)MunMasterDatabaseprotectedstatic
Recv_Master_Check(MrsConnection pMunProxy, uint64 proxyClientId, STREAM::MasterCheckRequest &request)MunMasterDatabasestatic
Recv_Master_Lobby_ForceJoin(MrsConnection pMunProxy, uint64 proxyClientId, STREAM::MasterLobbyForceJoinRequest &request)MunMasterDatabasestatic
Recv_Master_Lobby_Leave(MrsConnection pMunProxy, uint64 proxyClientId)MunMasterDatabasestatic
Recv_Master_Room_Create(MrsConnection pMunProxy, uint64 proxyClientId, STREAM::MasterRoomCreateRequest &request)MunMasterDatabasestatic
Recv_Master_Room_ForceJoin(MrsConnection pMunProxy, uint64 proxyClientId, STREAM::MasterRoomForceJoinRequest &request)MunMasterDatabasestatic
Recv_Master_Room_Join(MrsConnection pMunProxy, uint64 proxyClientId, STREAM::MasterRoomJoinRequest &request)MunMasterDatabasestatic
Recv_Master_Room_Leave(MrsConnection pMunProxy, uint64 proxyClientId)MunMasterDatabasestatic
Recv_Master_Room_RandomJoin(MrsConnection pMunProxy, uint64 proxyClientId, STREAM::MasterRoomRandomJoinRequest &request)MunMasterDatabasestatic
Recv_Master_Room_UpdateIsOpen(MrsConnection pMunProxy, uint64 proxyClientId, STREAM::MasterRoomUpdateIsOpenRequest &request)MunMasterDatabasestatic
Recv_Master_Room_UpdateIsVisible(MrsConnection pMunProxy, uint64 proxyClientId, STREAM::MasterRoomUpdateIsVisibleRequest &request)MunMasterDatabasestatic
Recv_Master_Room_UpdateLobbyParameters(MrsConnection pMunProxy, uint64 proxyClientId, STREAM::MasterRoomUpdateLobbyParametersRequest &request)MunMasterDatabasestatic
Recv_Master_Room_UpdateMaxPlayers(MrsConnection pMunProxy, uint64 proxyClientId, STREAM::MasterRoomUpdateMaxPlayersRequest &request)MunMasterDatabasestatic
Recv_Master_Room_UpdatePlayerParameters(MrsConnection pMunProxy, uint64 proxyClientId, STREAM::MasterRoomUpdatePlayerParametersRequest &request)MunMasterDatabasestatic
Recv_Master_Room_UpdateRoomParameters(MrsConnection pMunProxy, uint64 proxyClientId, STREAM::MasterRoomUpdateRoomParametersRequest &request)MunMasterDatabasestatic
Recv_Master_SearchPlayers(MrsConnection pMunProxy, uint64 proxyClientId, STREAM::MasterSearchPlayersRequest &request)MunMasterDatabasestatic
Recv_Master_Stats_Update(MrsConnection pMunProxy, uint64 proxyClientId)MunMasterDatabasestatic
Recv_Master_UpdatePlayerName(MrsConnection pMunProxy, uint64 proxyClientId, STREAM::MasterUpdatePlayerNameRequest &request)MunMasterDatabasestatic
Recv_Proxy_DisconnectClient(MrsConnection pMunProxy, uint64 proxyClientId)MunMasterDatabasestatic
Recv_RoomMaster_LoginPlayer(MrsConnection pMunRoom, STREAM::RoomMasterLoginPlayerRequest &request)MunMasterDatabasestatic
Recv_RoomMaster_LogoutPlayer(MrsConnection pMunRoom, STREAM::RoomMasterLogoutPlayerRequest &request)MunMasterDatabasestatic
Recv_RoomMaster_SetAddress(MrsConnection pMunRoom, STREAM::RoomMasterSetAddressRequest &request)MunMasterDatabasestatic
Recv_RoomMaster_SetWeight(MrsConnection pMunRoom, STREAM::RoomMasterSetWeightRequest &request)MunMasterDatabasestatic
Recv_RoomMaster_UpdateHostId(MrsConnection pMunRoom, STREAM::RoomMasterUpdateHostIdRequest &request)MunMasterDatabasestatic
RemoveRoomAll(MrsConnection pMunRoom)MunMasterDatabasestatic
RemoveRoomServerConnectInfo(uint64 roomUid)MunMasterDatabaseprotectedstatic
SelectRoomUid()MunMasterDatabaseprotectedstatic
SetRoomWeight(uint64 roomUid, int32 weight)MunMasterDatabaseprotectedstatic
UpdatedLobby(MatchingDatabase *pMatchingDatabase, MatchingLobby &pLobby, bool isRemove)MunMasterDatabaseprotectedstatic
UpdatedRoom(MatchingDatabase *pMatchingDatabase, MatchingRoom *pRoom)MunMasterDatabaseprotectedstatic
UpdatedRoom(MatchingRoom *pRoom, bool isRemovedRoom, std::vector< uint32 > *clientIds)MunMasterDatabaseprotectedstatic
UpdatedRoom(MatchingDatabase *pMatchingDatabase, uint64 roomId, bool isRemovedRoom, std::vector< uint32 > *clientIds)MunMasterDatabaseprotectedstatic
UpdateRoom(MatchingDatabase *pMatchingDatabase, uint64 roomId, bool isVisible, bool isOpen, uint32 maxPlayers)MunMasterDatabaseprotectedstatic
UpdateRoom(MatchingDatabase *pMatchingDatabase, MatchingRoom *pRoom, uint64 roomId, int32 hostId)MunMasterDatabaseprotectedstatic
UpdateRoom(MatchingDatabase *pMatchingDatabase, uint64 roomId, STREAM::KeyValue *pRoomParameters, uint16 roomParametersLen)MunMasterDatabaseprotectedstatic
UpdateRoom(MatchingDatabase *pMatchingDatabase, uint64 roomId, STREAM::Text *pLobbyParameters, uint16 lobbyParametersLen)MunMasterDatabaseprotectedstatic
UpdateStats(MatchingDatabase *pMatchingDatabase)MunMasterDatabaseprotectedstatic