Monobit Unity Networking ver.2.8.0 Server API Reference (C++)
MatchingPlayerInRoom Member List

This is the complete list of members for MatchingPlayerInRoom, including all inherited members.

GetClientId()MatchingPlayerInRoom
GetClientName()MatchingPlayerInRoom
GetId()MatchingPlayerInRoom
GetParameters()MatchingPlayerInRoom
GetParametersLen()MatchingPlayerInRoom
m_ClientIdMatchingPlayerInRoomprotected
m_ClientNameMatchingPlayerInRoomprotected
m_IdMatchingPlayerInRoomprotected
m_ParametersMatchingPlayerInRoomprotected
m_ParametersLenMatchingPlayerInRoomprotected
MatchingPlayerInRoom(int32 id=0, uint32 clientId=0, std::string clientName="", STREAM::KeyValue *pParameters=NULL, uint16 parametersLen=0)MatchingPlayerInRoom
SetClientName(std::string clientName)MatchingPlayerInRoom
SetParameters(STREAM::KeyValue *pParameters, uint16 parametersLen)MatchingPlayerInRoom
UpdateParameters(STREAM::KeyValue *pParameters, uint16 parametersLen)MatchingPlayerInRoom
~MatchingPlayerInRoom()MatchingPlayerInRoomvirtual