Monobit Unity Networking ver.2.8.0 Server API Reference (C++)
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This is the complete list of members for MatchingPlayerInRoom, including all inherited members.
GetClientId() | MatchingPlayerInRoom | |
GetClientName() | MatchingPlayerInRoom | |
GetId() | MatchingPlayerInRoom | |
GetParameters() | MatchingPlayerInRoom | |
GetParametersLen() | MatchingPlayerInRoom | |
m_ClientId | MatchingPlayerInRoom | protected |
m_ClientName | MatchingPlayerInRoom | protected |
m_Id | MatchingPlayerInRoom | protected |
m_Parameters | MatchingPlayerInRoom | protected |
m_ParametersLen | MatchingPlayerInRoom | protected |
MatchingPlayerInRoom(int32 id=0, uint32 clientId=0, std::string clientName="", STREAM::KeyValue *pParameters=NULL, uint16 parametersLen=0) | MatchingPlayerInRoom | |
SetClientName(std::string clientName) | MatchingPlayerInRoom | |
SetParameters(STREAM::KeyValue *pParameters, uint16 parametersLen) | MatchingPlayerInRoom | |
UpdateParameters(STREAM::KeyValue *pParameters, uint16 parametersLen) | MatchingPlayerInRoom | |
~MatchingPlayerInRoom() | MatchingPlayerInRoom | virtual |