Monobit Unity Networking ver.2.8.0 Server API Reference (C#)
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This is the complete list of members for MonobitEngine.MonobitNetwork, including all inherited members.
AddBehaviour(UInt64 roomId, MonoBehaviour behaviour) | MonobitEngine.MonobitNetwork | static |
DestroySceneObject(UInt64 roomId, int viewId) | MonobitEngine.MonobitNetwork | static |
InstantiateSceneObject(UInt64 roomId, string prefabName, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation) | MonobitEngine.MonobitNetwork | static |
OnRPC(UInt64 roomId, mun.STREAM.BinaryData data) | MonobitEngine.MonobitNetwork | static |
RemoveBehaviour(MonoBehaviour behaviour) | MonobitEngine.MonobitNetwork | static |
RPC(UInt64 roomId, UInt32 viewId, string methodName, params object[] parameters) | MonobitEngine.MonobitNetwork | static |
RPC(UInt64 roomId, UInt32 viewId, string methodName, MonobitTargets target, params object[] parameters) | MonobitEngine.MonobitNetwork | static |
RPC(UInt64 roomId, UInt32 viewId, string methodName, MonobitTargets target, int targetPlayerId, params object[] parameters) | MonobitEngine.MonobitNetwork | static |
RPC(UInt64 roomId, UInt32 viewId, string methodName, MonobitTargets target, int[] targetPlayerIds, params object[] parameters) | MonobitEngine.MonobitNetwork | static |
RpcSecure(UInt64 roomId, UInt32 viewId, string methodName, bool reliable, bool encrypt, params object[] parameters) | MonobitEngine.MonobitNetwork | static |
RpcSecure(UInt64 roomId, UInt32 viewId, string methodName, MonobitTargets target, bool reliable, bool encrypt, params object[] parameters) | MonobitEngine.MonobitNetwork | static |
RpcSecure(UInt64 roomId, UInt32 viewId, string methodName, int targetPlayerId, bool reliable, bool encrypt, params object[] parameters) | MonobitEngine.MonobitNetwork | static |
RpcSecure(UInt64 roomId, UInt32 viewId, string methodName, int[] targetPlayerIds, bool reliable, bool encrypt, params object[] parameters) | MonobitEngine.MonobitNetwork | static |
SendMessage(UInt64 roomId, string methodName, params object[] parameters) | MonobitEngine.MonobitNetwork | static |
Update() | MonobitEngine.MonobitNetwork | static |