ActiveSceneBuildIndex | MonobitEngine.MonobitNetwork | static |
ActiveSceneName | MonobitEngine.MonobitNetwork | static |
AddAuthParameters(string key, string value) | MonobitEngineBase.MonobitNetwork | static |
AllowReceivingGroup | MonobitEngineBase.MonobitNetwork | static |
AssetBundlePath | MonobitEngineBase.MonobitNetwork | static |
AssignSceneViewID() | MonobitEngineBase.MonobitNetwork | static |
AssignViewID() | MonobitEngineBase.MonobitNetwork | static |
autoJoinLobby | MonobitEngineBase.MonobitNetwork | static |
autoRemoveInLeftRoom | MonobitEngineBase.MonobitNetwork | static |
autoSyncScene | MonobitEngine.MonobitNetwork | static |
BlockSendingGroup | MonobitEngineBase.MonobitNetwork | static |
ChangeHost(MonobitPlayer hostPlayer) | MonobitEngineBase.MonobitNetwork | static |
CleanupMunHideInHierarchyObject() | MonobitEngineBase.MonobitNetwork | static |
clientCountInApplication | MonobitEngineBase.MonobitNetwork | static |
clientCountInLobby | MonobitEngineBase.MonobitNetwork | static |
clientCountInRoom | MonobitEngineBase.MonobitNetwork | static |
connectionState | MonobitEngineBase.MonobitNetwork | static |
connectionStateDetailed | MonobitEngineBase.MonobitNetwork | static |
ConnectServer(string gameVersion, Hashtable customAuthData=null) | MonobitEngine.MonobitNetwork | static |
ConnectServerBase(string gameVersion, Hashtable customAuthData=null) | MonobitEngineBase.MonobitNetwork | static |
CreateRoom(string roomName) | MonobitEngineBase.MonobitNetwork | static |
CreateRoom(string roomName, RoomSettings roomSettings, LobbyInfo lobbyInfo) | MonobitEngineBase.MonobitNetwork | static |
CustomAuthParameters | MonobitEngineBase.MonobitNetwork | static |
CustomAuthResultRaw | MonobitEngineBase.MonobitNetwork | static |
Destroy(MonobitView targetView) | MonobitEngineBase.MonobitNetwork | static |
Destroy(GameObject targetGo) | MonobitEngineBase.MonobitNetwork | static |
DestroyAll() | MonobitEngineBase.MonobitNetwork | static |
DestroyPlayer(MonobitPlayer targetPlayer) | MonobitEngineBase.MonobitNetwork | static |
DestroyPlayer(int targetPlayerId) | MonobitEngineBase.MonobitNetwork | static |
DisconnectServer() | MonobitEngineBase.MonobitNetwork | static |
EnableGetLobbyData | MonobitEngineBase.MonobitNetwork | static |
gameVersion | MonobitEngineBase.MonobitNetwork | static |
GetRoomData() | MonobitEngineBase.MonobitNetwork | static |
host | MonobitEngineBase.MonobitNetwork | static |
inLobby | MonobitEngineBase.MonobitNetwork | static |
inRoom | MonobitEngineBase.MonobitNetwork | static |
Instantiate(string prefabName, Vector3 position, Quaternion rotation, int group) | MonobitEngineBase.MonobitNetwork | static |
Instantiate(InstantiateType loadType, string prefabName, Vector3 position, Quaternion rotation, int group) | MonobitEngineBase.MonobitNetwork | static |
Instantiate(string prefabName, Vector3 position, Quaternion rotation, int group, object[] data, bool isDontDestroyOnLoad, bool isMine, bool isDontDestroyOnRoom) | MonobitEngineBase.MonobitNetwork | static |
Instantiate(InstantiateType loadType, string prefabName, Vector3 position, Quaternion rotation, int group, object[] data, bool isDontDestroyOnLoad, bool isMine, bool isDontDestroyOnRoom) | MonobitEngineBase.MonobitNetwork | static |
InstantiateWithAssetBundle | MonobitEngineBase.MonobitNetwork | protectedstatic |
InstantiateWithResources | MonobitEngineBase.MonobitNetwork | protectedstatic |
internalMUNVersion | MonobitEngineBase.MonobitNetwork | static |
isConnect | MonobitEngineBase.MonobitNetwork | static |
isConnecting | MonobitEngineBase.MonobitNetwork | static |
isConnectReady | MonobitEngineBase.MonobitNetwork | static |
isHost | MonobitEngineBase.MonobitNetwork | static |
isInstantiateInRoom | MonobitEngineBase.MonobitNetwork | static |
isLeader | MonobitEngineBase.MonobitNetwork | static |
isMessageQueueRunning | MonobitEngineBase.MonobitNetwork | static |
isUsePrefabCache | MonobitEngineBase.MonobitNetwork | static |
JoinLobby() | MonobitEngineBase.MonobitNetwork | static |
JoinLobby(LobbyInfo lobbyInfo) | MonobitEngineBase.MonobitNetwork | static |
JoinOrCreateRoom(string roomName, RoomSettings roomSettings, LobbyInfo lobbyInfo) | MonobitEngineBase.MonobitNetwork | static |
JoinRandomRoom() | MonobitEngineBase.MonobitNetwork | static |
JoinRandomRoom(Hashtable expectedCustomRoomParameters, UInt32 expectedMaxPlayers) | MonobitEngineBase.MonobitNetwork | static |
JoinRandomRoom(Hashtable expectedCustomRoomParameters, UInt32 expectedMaxPlayers, MatchmakingMode matchingType, LobbyInfo lobbyInfo=null, string queryLobbyFilter=null) | MonobitEngineBase.MonobitNetwork | static |
JoinRoom(string roomName) | MonobitEngineBase.MonobitNetwork | static |
Kick(MonobitPlayer kickPlayer) | MonobitEngineBase.MonobitNetwork | static |
LeaveLobby() | MonobitEngineBase.MonobitNetwork | static |
LeaveRoom() | MonobitEngineBase.MonobitNetwork | static |
LoadLevel(object level) | MonobitEngineBase.MonobitNetwork | static |
lobby | MonobitEngineBase.MonobitNetwork | static |
LobbyDataList | MonobitEngineBase.MonobitNetwork | static |
LogLevel | MonobitEngineBase.MonobitNetwork | static |
logLevel | MonobitEngineBase.MonobitNetwork | static |
maxConnections | MonobitEngineBase.MonobitNetwork | static |
MonobitNetworkInitialize() (defined in MonobitEngine.MonobitNetwork) | MonobitEngine.MonobitNetwork | static |
ObjectPool | MonobitEngineBase.MonobitNetwork | static |
offline | MonobitEngineBase.MonobitNetwork | static |
OnInstantiateWithAssetBundle(string assetBundlePath, string assetBundleName) | MonobitEngine.MonobitNetwork | static |
OnInstantiateWithResources(string prefabName) | MonobitEngine.MonobitNetwork | static |
otherPlayersList | MonobitEngineBase.MonobitNetwork | static |
PERSONAL_VIEW_ID_MAX | MonobitEngineBase.MonobitNetwork | static |
player | MonobitEngineBase.MonobitNetwork | static |
playerList | MonobitEngineBase.MonobitNetwork | static |
playerName | MonobitEngineBase.MonobitNetwork | static |
PrefabCache | MonobitEngineBase.MonobitNetwork | static |
RemoveAuthParameters(string key) | MonobitEngineBase.MonobitNetwork | static |
RemoveRPCs(MonobitPlayer targetPlayer) | MonobitEngineBase.MonobitNetwork | static |
RemoveRPCs(MonobitView targetMonobitView) | MonobitEngineBase.MonobitNetwork | static |
RemoveRPCsInGroup(int targetGroup) | MonobitEngineBase.MonobitNetwork | static |
room | MonobitEngineBase.MonobitNetwork | static |
roomCountInLobby | MonobitEngineBase.MonobitNetwork | static |
SeaechPlayersElapsedTime | MonobitEngineBase.MonobitNetwork | static |
SearchPlayerList | MonobitEngineBase.MonobitNetwork | static |
SearchPlayers(string[] playerToSearch) | MonobitEngineBase.MonobitNetwork | static |
SendMonoMessageTargetType | MonobitEngineBase.MonobitNetwork | static |
SendMonoMessageTargetTypes | MonobitEngineBase.MonobitNetwork | static |
sendRate | MonobitEngineBase.MonobitNetwork | static |
SendStream() | MonobitEngineBase.MonobitNetwork | static |
ServerAddress | MonobitEngineBase.MonobitNetwork | static |
SetInstantiateWithAssetBundleHandle(InstantiateWithAssetBundleHandle handle) | MonobitEngineBase.MonobitNetwork | static |
SetInstantiateWithResourcesHandle(InstantiateWithResourcesHandle handle) | MonobitEngineBase.MonobitNetwork | static |
SetLevelPrefix(short prefix) | MonobitEngineBase.MonobitNetwork | static |
SetPlayerCustomParameters(Hashtable playerParameters) | MonobitEngineBase.MonobitNetwork | static |
SetReceivingEnabled(int group, bool enabled) | MonobitEngineBase.MonobitNetwork | static |
SetReceivingEnabled(int[] enableGroups, int[] disableGroups) | MonobitEngineBase.MonobitNetwork | static |
SetSendingEnabled(int group, bool enabled) | MonobitEngineBase.MonobitNetwork | static |
SetSendingEnabled(int[] enableGroups, int[] disableGroups) | MonobitEngineBase.MonobitNetwork | static |
UnassignViewID(int viewID) | MonobitEngineBase.MonobitNetwork | static |
updateStreamRate | MonobitEngineBase.MonobitNetwork | static |
UseRpcCache | MonobitEngineBase.MonobitNetwork | static |